using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GameForKids
{
    class FishNum4 : Fish
    {
        public FishNum4(Vector2 centerposition, Vector2 velocity, int live)
            : base(centerposition, velocity, live, 140,230, 6, 1, 6, 6)
        {
            TextureLink = "FishGame/Images/FishNum4";
        }

        public override void UpdateFish(GameTime gameTime)
        {
            if (Living == true || Disappear == true)
            {
                FishPrite.Update(gameTime);
                base.UpdateFish(gameTime);
            }
        }
    }
}
